While the release of patch 1.08 for "Grand Theft Auto V" was mostly met with positive reviews, fans of the game can't help but notice that the game looks slightly worse after the latest update.
Rumors going around the video game industry suggest that the visual downgrade is due to the Parallax Occlusion mapping being removed from the game, according to Eurogamer. The removal of the Parallax Occlusion mapping was reportedly necessary because this was the culprit behind why the game's graphics similarly took a hit when patch 1.07 went online - the same update which introduced "Heists" to the game.
As for now, patch 1.09 appears to have implemented a graphical step back for the game, but there appears to be a difference between how it is displayed on the Xbox One and how it appears on the Playstation 4.
While the game did receive a visual downgrade on both consoles, the hit is not as severe when it comes to the Playstation 4 version, because the frame rate was apparently improved, according to WCCF Tech.
The improvement is significant enough to be noticeable even to the untrained eye, so the difference between the two versions becomes even more glaring. There appears to be no concrete explanation at the moment for why the Playstation 4 version received an upgrade while the Xbox One variant stayed intact.
Even though the latest patch did affect the game's graphics adversely, it also addressed some issues concerning the collision physics and physical deformation.
Rockstar Games has already taken heed of the new problems concerning patch 1.08 and they have vowed to fix the issue as soon as possible, according to Gamepur. It appears that Rockstar Games plans to fix the new issues with the graphics with the upcoming release of the newest patch.
Rockstar Games has yet to announce a release date for the next patch.
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