Battlefield Hardline's first-ever patch update has been tagged a 'disappointment' by the gaming community as changes and fixes do not satisfy too well gamers' concerns, including the deadly couch becoming less effective, while there are some undesirable changes in weapons.
Fan comments on the game's first patch emphasize Battlefield Hardline providing unnecessary and undesirable changes in weaponries, like the AKM modification. One fan comment reads: "I don't like the AKM change... I don't understand the lack of changes to the M16A3 or M416 now that people have even less of a reason to use the AKM. Slower reload, more recoil, faster damage drop off, lower ROF, am I missing anything?
Fans also speak out regarding the changes in armaments that should instead be done in the patch. One comment reads: "Any news for us shotgun lovers? The double barrel is just too unreliable right now."
Another comment reads: "As soon as this patch drops, everyone is going to be complaining that the K10 is useless and the P90 is OP. Of all the balancing changes, no changes to Assault rifles or breaching charges in Hotwire? Seriously?
A playing fan also observes some glitches when using the weapons. A comment reads: "Sniper bullets disappearing when you cannot see them, this is especially true for the knockout, trying to headshot someone at 60m+ is impossible when you duck in and out of cover. The bullet simply will not register/seem to vanish into thin air. This was an issue with the magnum ammo in the beta as well."
Another glitch observed by a fan is the .300 Knockout which allegedly deals less damage than intended. In some instances, shooting an enemy into the chest only deals 75 damage while shooting on a close range only deals 20 damage.
The deadly couch also received flak after it has changed to less effective. Although it remains in the game, fans find it unattractive now as its health and repair rate is reduced to a very small amount.
Called The American Dream, the couch was intended by Visceral to be a useful vehicle to some players in Hotwire mode on the Dust Bowl map. It spawns to varying sites in just a single time in each round. However, once destroyed it can never be used until the next game kicks off, although it is repairable.
Here is the complete list of bug fixes and changes brought by Battlefield Hardline Patch 1.
Bug Fixes:
- Fixed a server crash in Rescue
- Increased the character limit in the MapList to support up to 150 maps in a rotation
- You can now set the time limit to 0 and it disables the time limit instead of instantly ending the round in Blood Money
- Various fixes for server crashes with rental servers (multiple issues addressed)
- Fix for the timer in Conquest freezing when the user set the time limit higher than 800
- Fix for MP squad join issue where after the squad leader gets disconnected, a new leader cannot kick members or disband
- Fix for the patch awarded in released game for reaching Rank 10 in the Beta
- Fix for Derailed Levolution where players were teleported to origin of Point B and killed in some circumstances
- Fix for crash if the UI is disabled in the .cfg file
- Fix for Bloodmoney exploit in HH where players could access the money pile through the floor/roof
- Fix on XB1 for players using invite/join on friend after Quickmatching
- Fix for the Uzi's weapon license cost, setting it to the correct value of $50,000
- Fix for X360 players being unable to invite friends while playing Rescue
- Fix for a rare crash in the Customize screen
- All platforms, miscellaneous low frequency crash fixes
Gameplay Changes:
- Conquest tickets increased (CQL 999, CQS 600)
- Greatly decreased nearby bullet impact flinch; your aimpoint will not shift from rounds striking the environment near you
- Fixed some issues with FLIR/IRNV
- RPG reduced to 1 ammo from back of cars, with smaller explosion radius overall thus requiring more skill to use effectively
- TDM friendzones have been adjusted for better spawning
- Rescue / Crosshair exploit where players could skip the round start time by hitting START or ESC has been fixed
- Couch health reduced and repair rate decreased to a miniscule amount, making the Couch the one-off it was intended
- Player should no longer Quickmatch into servers with unsupported numbers of players
- K10: Reduce max damage to 33 and min damage to 8
- Saiga and PTR: reduce recoil to bring more in line with Cop faction DMRs
- HCAR and HK51: reduce recoil to bring more in line with SCAR-H and SA-58
- .410 Jury: Increase damage per pellet to become more effective
- FMG-9: increase damage per round to 25 and push out falloff start range to make these weapons more effective
- Battlerifle min damage increased to 25 across the board
- AKM min damage reduced to 24
Meanwhile, the Battlefield Hardline Patch 1 update has not been officially announced when to come out. It will be available to Xbox One, Xbox 360, PlayStation 4, PlayStation 3 and PC.
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