After a year, Dark Souls 2 update fixes weapon durability bug. Prior to the improved version, weapons had a very problematic durability, causing them to break rapidly.
It had much to do with the faster frame rate, 30 fps, in the Windows PC version, which is twice as fast compared to the counterparts in consoles. This bug was also apparent in the recent release for Xbox One and PlayStation 4 versions of Dark Souls 2.
However, there is still no official release date for this update so gamers will have to stretch their rope a bit further. A detailed report on which specific issues are going to be fixed is available in the Dark Souls 2 main website.
For Xbox One, PlayStation 4, Steam (DirectX 9 and 11), actions which combine the button plus the stick controller input will start registering properly in-game. This also includes the main issue for many Dark Souls 2 gamers, where the weapon durability goes down quickly when attacking friendly characters and enemy corpses.
On the other hand, for Xbox One, PS4, and Steam (DirectX11), the summoning sign would no longer be displayed in the Throne of Want and Drangleic Castle when the bosses are already defeated. Another good news would be that the Host will always be able to open saved data, particularly when he has to stop the game while matching needs to be completed.
For Xbox One, whenever the player would pause in the middle of an online multiplayer, the game will no longer quit all of a sudden. There will also be less lagging when the player has to check through various maps again and again.
Certainly, the Dark Souls 2 weapon durability bug was just one of the many fixes Bandai Namco had to do. Once the new version gets released, the gameplay experience will be smoother and more worthwhile than ever, especially since weapons will finally last longer.
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