Ubisoft's Tom Clancy's Ghost Recon: Wildlands has certainly plowed over so many achievements for the past number of months. With critically acclaimed awards and nominations, the said open-world shooter has more in store than just the covert operations that many gamers have been so used to.
According to Gaming Bolt, the admirably near-perfect creation of Tom Clancy's Ghost Recon: Wildlands has given fans the satisfaction that they've been looking for, and now, Ubisoft has another challenge to throw to the table. The surroundings of the maps and stages play a drastically important role and the challenge within the game is bound to change with every single one.
Delivered by Examiner, game director Eric Couzian elaborated on the way that the outskirts of the map can be beneficial or otherwise to the players. Since the game has indeed focused on realistic delivery or at least the closest possible, the feel of having difficulty shooting around corners or obstructions have definitely been put into consideration-and adaptation is truly the key to performing the perfect kill.
Couzian was quoted on explaining, "There are nine different environments, which are all very different. The terrain will completely change your approach because of your line of sight. When you're in the jungle, the way you play with your friends is completely different because you have to tell your friend exactly what you see due to your point of view. It's completely different in a desert because the challenge is trying to find cover. Every time you're in a different environment, the co-op is different and you have to adapt to each one."
Vg247 reported that as the game was appraised tremendously for its visuals and outstanding gameplay, Tom Clancy's Ghost Recon: Wildlands has kept true to their word in the details and up-scaling of the map in a big way. Some players who have put their hands on the game have commented that the stages were extremely wide, that it was seemingly endless even during flight.
Tom Clancy's Ghost Recon Wildlands is one of the most highly-rated games of the generation, standing alongside other Ubisoft titles such as Assassin's Creed Syndicate and Tom Clancy's Rainbow Six Siege.
Join the Conversation