‘Forza Motorsport 6’ Updates: Microtransactions Receive Negative Feedback, Developers Address Explanation

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Two months after the launch of Turn 10 Studios' Forza Motorsport 6, the developers had passively released in-game microtransactions which immediately received negative feedback from the gaming community. This prompted the developers to provide explanation for the update.

The release of a microtransaction system for Forza Motorsport 6's Xbox One platform received a negative feedback from the fan community. As Eurogamer points out, such fan reaction might be rooted to three possible causes: that the release was made quietly, that it was released two months after the game's launch, and that such microtransaction system was again introduced despite pessimistic fan reaction on the Forza 5 experience. The microtransaction system featured in-game tokens which can be purchased with real life money. 100 tokens cost 0.79 Euro while 20,000 tokens cost 64.99 Euro. Such tokens can be used to purchase mod packs and cars in-game. 100 tokens, for instance, could buy a player a superior mod pack or an Abarth 500, which costs 45 tokens. An Audi R18, on the other hand, costs 3,001 tokens.

Amidst the complaints and rants of the fans, Turn 10 attempted to attend to such concern. Creative Director Dan Greenwalt recently addressed the fan community through Twitter, especially those who are "sad" about the newly introduced microtransaction system. According to him, the game was "designed, tuned, and tested 100% without them", referring to the microtransaction system, explaining that a player can peacefully play with, or without the microtransactions. Furthermore, he explained that the microtransaction could be turned off if one wishes to. Gamespot observed that such microtransactions had been a serious issue in the gaming industry as of today. As can be recalled, it was also the issue faced by Naughty Dog with Uncharted 4: A Thief's End and by the developers of Payday 2.

Greenwalt believes that Forza Motorsport 6's microtransactions has been the least intrusive and most cynical way possible as not to affect the whole gameplay system. Gaming Bolt however commented that the real best way for the issue is not to have microtransactions at all, to begin with. The site is also of the opinion that such system may be the only recourse for the studio to cope up with the game's failed retail.

Despite the negative fan reaction, the microtransaction system stays with the game. Greenwalt, however, pointed out that one may turn the microtransactions off if one wishes to. Turn 10's Forza Motorsport 6 is still available at stores for Xbox One.

Tags
Forza Motorsport 6, Twitter, Purchase, Xbox one

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