Assassin's Creed Syndicate PC First 510MB-Sized Update Arrives; FULL Patch Notes Here

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Ubisoft has just rolled out Assassin's Creed Syndicate first update for PC offering a sizeable amount of fixes to address performance bugs and adding serious improvement to the game's over-all gameplay. The new patch is available now for download starting December 1st.

Via the developer's official forum page, Ubisoft has confirmed the rollout of Assassin's Creed Syndicate latest patch for PC which will require 510 MB available hard disk space. The bug fixes and user interface improvements are expected to enhance stability and performance. The full patch notes are detailed as follows:

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Audio

  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren't exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly

Behavior

  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the "Whitechapel Conquest" mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the "Artisan" Trophy/Achievement

Mission

  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission "A Night To Remember"

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Upon installation of the new update, gamers will no longer experience the infinite loading screen in Sequence 7 including the no rating for the final mission. It also includes tweaks to render online and missing geometry issues. In addition, there will now be a more precise spawning of vehicles and a more realistic collisions of trains and carriages, Latino Post noted.

For gamers who are into combat, the patch adds improvement on fighting mechanics versus the Non-Playable Characters including better counter attacks and faster camera movement response.

Developed by Ubisoft Kiev, Assassin's Creed Syndicate is first made available on Xbox One and PS4 consoles while the PC version was released on November 19.

Tags
Assassin's creed syndicate, Assassin's Creed Syndicate update

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