To scrape off any remaining doubts on"DmC Devil May Cry: Definitive Edition," Capcom Entertainment Producer Rey Jimenez spoke about reports that the remastered game would be locked at 1080p/60fps for new generation game consoles once its released on March 10.
Jimenez said that there would be no guarantees that the game would do so. He added that, "the runs reliably at 60fps." He also mentioned that after trying out the game "all throughout development," "the times the title drops frames are so rare" that it would be "barely noticeable."
If Jimenez' words would not be enough to allay gamers' uncertainty on the "DmC Devil May Cry: Definitive Edition's" performance, Capcom uploaded a video on YouTube that would compare the speed of the original version and the remastered version's "turbo mode." The relative speed difference between the original version and the remastered version could be clearly seen on the in-game comparison where gamers would catch Dante running; Hollow Vergil's summoned sword sequence; and Dante and Vergil in motion.
"DmC Devil May Cry: Definitive Edition" could be be pre-ordered online for US$39.99. The remastered game would include all previously released DLC, which included "Vergil's Downfall Campaign." The game would also feature a new "Vergil's Bloody Palace" mode. New to the game would be the ability of gamers to play as Dante's twin brother in "Vergil's Bloody Palace" mode.
Also, there would be additional new modes to "DmC Devil May Cry: Definitive Edition." The game would feature, "Gods Must Die," "Must Style" and "Hardcore." These latest additions to the game would not be complete without new costumes for Dante and Vergil.
In "DmC Devil May Cry: Definitive Edition," gamers would continue to follow Dante in his journey of self discovery as he realizes the consequences of being a child of both an angel and a demon.
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