Sony's Project Morpheus team seems like to hire Environment Artist with the same skill level of Studio Ghibli. Sony has brought the Design Director at Creative Assembly to leave the studio in order to work with Sony Computer Entertainment (SCE).
Sony was busy improvising its head mounted device called Project Morpheus in order to achieve its challenging objective. It is to make the users feel that they are not wearing something, and everything they perceive were convincingly true and real.
Project Morpheus is an established technology of Play Station 4 in virtual reality mode. Back in March, Sony confirmed the consumer edition of Sony's Project Morpheus that would be available in the market on the first half of 2016. Other companies will invest to support the development of the Project Morpheus because their interest were captured to the vision of VR.
The most immersive play station experience attempts to stretch the space of your perception into 360 degree. In a pre-show press conference at Sony Booth during the IFA Consumer Electronics Show, CEO Kazuo Hirai left a comment about the Project Morpheus that pique a great deal of interest from the tech community.
It is about Project Morpheus capabilities which are not only to deliver the users into a unique next-level VR experience but provide social dimension where users allow communicating and playing alongside with other players, ultimately, building the camaraderie of players hit the great points.
It is pretty obvious that next year will be the era of virtual reality gaming technology. There are several companies working out to establish a tougher game that develops the most innovative gaming console. Oculus Rift and HTC Vive are tough technologies to compete in the battle of VR.
There are rumors about Project Morpheus's price and release date spreading over the net. It is said to have an introductory price of 300 € and will be released on January 29, 2016 but Sony has not yet confirmed the price or its availability.
The impressive output of the huge Sony's head mounted device project has brought the Design Director at Creative Assembly, Gary Napper, to leave the studio in order to work with Sony Computer Entertainment (SCE) for the said project. "For everyone asking, I am off to Sony to work with VR in Morpheus. Wish me luck!", Napper posted on his Twitter.
Since they are serious about tricking the user's perception and their ambitious standard of immersion, the company seems like they want to hire someone with the same skill-level of the Japanese animation company "Studio Ghibli" for its Environment Artist. The qualifications specified "Studio Ghibli" were listed on the Jobs post of Develop-Online. They are looking for the skilled artist with experience in Styling Folio "similar to Studio Ghibli".
Project Morpheus is the long-term project that needs to scrutinize to its deepest degree. However, there are already numerous games that are ready to launched for Project Morpheus.
Join the Conversation