Deus Ex: Mankind Divided DX12 Support Confirmed for Upcoming AMD Title; Official Release Date Slated in February 2016

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Deus Ex: Mankind Divided has gone through quite a year, so far. With the upcoming title already gifted with a released date, fans of the franchise have certainly made peace with the fact that the game may have a few new attributes which can be very much appreciated.

According to Game Zone, so much word-of-mouth scenarios have emerged, in connection with the game's release dates, updates, and even platform availabilities. However, despite the multitude of information that the game Deus Ex: Mankind Divided has disclosed, not much has been known about the technological sense and system that the game promises to be in, until it changed over time.

As delivered by WCCF Tech, Deus Ex: Mankind Divided is simply put, one of the first games of the generation to have a confirmed DX12 support, before the supposed release of the game next year. The technology of the game is still in the works and that would be one of the reasons as to why not much information has spread out.

Reported by Hexus, Richard Huddy, AMD's Chief Gaming Scientist, took the time to discuss their products in multiple games specifically Deus Ex: Mankind Divided. It was brought up that the game will be shipped with DX12 support immediately as well as having support for its TressFX Hair 3.0. Like any PC game, the benchmark support is also declared to be part of it allowing players to see the significant improvement which could not be found in the DX11.

It would be safe for players to assume that they would get a lot out of their title's features especially when DX12 comes aboard. Many gamers have been caught in the crossfire of "tech wars" that has been going on for quite some time now, debating as to which one will have the bigger laugh at the end of the day.

Deus Ex: Mankind Divided is slated for release on February 23, 2016 for the next generation consoles of the Xbox One, PlayStation4 and the PC.

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