Darksiders II: Deathinitive Edition Oct. 27 Release Date Confirmed; Details Discussed by Gunfire Games Director

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The upcoming Darksiders II: Deathinitive Edition is one version of the franchise that fans have awaited on and the day is already upon them. Before then, however, Gunfire Games has taken the liberty of orienting the players what the title will bring to the table.

According to Gaming Target, Darksiders II: Deathinitive Edition is more than just a title in the works, but a continuity to the franchise. This expansion is also considerably an attempt to make a better rendition to the 2012 installment of the same name, Darksiders II.

As reported by MNR Daily, Darksiders II: Deathinitive Edition is said to great improvements added to it that can be more beneficial now, as referred from the past tile. The said game will have contents from the original version as well, including the necessary downloadable contents. More importantly, the game's visuals will be adaptive to the new generation of consoles, making it drastically crisper.

Darksiders II: Deathinitive Edition is designed to have the feel of a whole new game, instead of just a reimagining of the previous, with the persistent vibe of just being a reworked version. The developers believe that this will favor the gamers that felt the original.

Design Director of Darksiders II: Deathinitive Edition's developer Gunfire Games, John Pearl, was quoted on his take of the title, saying, "It's rare that as developers we get to revisit one of our previous games. The passage of time and the numerous games we've worked on since 'Darksiders 2' shipped has allowed us to return to it with a fresh perspective."

Noted by Techno Buffalo, Darksiders II: Deathinitive Edition was originally supposed to be out in public last October 6th. However, it was moved to October 27th for some more in-game improvements and detailing. The title will be made available for the PlayStation 4 and Xbox One on the said dates.

For Darksiders II: Deathinitive Edition, all of the downloadable contents, weapons and equipment will be in the title. This is a more productive move for the company, along with the balancing of the items, making sure that they stay overpowered, or the opposite thereof.

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