Need for Speed Fan Feedback Addressed; Internet Speed and Space Discussed

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The upcoming Need for Speed title by Ghost Games has stirred up some great hype for the past months since its announcement. With that, the pandemonium elevates further on as the release date approaches fast. The most important bit of information release recently, however, would be the changes applied according to fan feedback-just how important is it to the developers?

Delivered by Game Spot, with less than a month to go before the much anticipated release date of the newest Need for Speed title, the developers have taken into consideration the small bits and pieces that can be of great benefit to the outcome of the game. Feedback, comments and requests matter greatly during the creation phase of any game, regardless of which company releases it; this will further determine the success of the title and the company itself.

As reported by Gaming Bolt, Ghost Games elaborated the changes applied to the title, and was quoted, "The progression speed was an area some of you commented on, in particular how you felt you could quickly achieve a garage full of customized rides. The economy, both money and REP continue to be balanced and on launch you will find progression is now at a more normal pace."

Ghost Games further explained, "A number of you mentioned the speed in which the AI drove and their competitiveness. This is also something that has been tweaked and improved upon for the full release. When you hit the streets of Ventura Bay at launch you'll find AI competitors aren't as propelled by rocket fuel as they were at times during the Closed Beta."

As noted by PlayStation Lifestyle, these changes are not the sole updates to be given to the title. In the near future, it was rumored that the feature to copy designs in the Wrap Editor is to be added through probable content updates, as it was requested upon.

Some fans are genuinely concerned with the size of the game, and the requirements for the internet connection. It was recently declared that the title will eat up about 18GB for the download itself, as the PlayStation4 demands 36GB of free space. Given that Need for Speed is an online game, 192 Kbps or beyond will be a prerequisite.

Need for Speed is coming to the PlayStation4, Xbox One and PC on November 3, 2015.

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