Google is working on building and deploying Android apps faster. This is through the enhancement of Android Studio, in which it has recently announced its new version, the 2.0. Android Studio 2.0 features Instant Run that can determine changes on Android device or emulator real time, as well as GPU Profiler.
ARC said that Android Studio will make sure that proper Gradle integration is provided in the developer environment to instantly render the code changes once Instant Run is enabled. The new version makes it twice faster as the latest build of the IDE. The report added that Android Studio 2.0 also has a major addition, which is the GPU Profiler. This makes it easier to profile OpenGL ES Android code which is useful to graphics-intensive apps and games.
Stephanie Cuthbertson, Google product manager for Android, said in Tech Crunch that the team has made 103 public pushes into Android Studio's channels since the IDE's announcement. She added in the report, "Android Studio 2.0 is 2x to 2.5x faster for building code (for a full build), while incremental builds can be up to 50x faster."
As for the process, Android Studio will perform normal compilation, packaging, install steps, and run app on the device or emulator the first time Run is hit, related report noted. Further, in the event that Run is hit again, it will deploy the modifications that are edited in the source code or resources to make a direct change into the running app, Venture Beat mentioned. On the other hand, the report added that Android Studio is based on an open-source Java IDE, called Intellij, while Android Studio 2.0 is based on Intellij 15.
As of the moment, Android Studio 2.0 is not yet included in Canary, but Google assured its users that this can be seen soon. More so, the Android team promised a full keyboard controls and more enhancements in the emulator in the future.
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