Project Morpheus possibly out Q2 2016; VR device boasts OLED 1920x1080, RGB sub-pixel matrix, and 120fps content display capabilities

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Ever since the first announcement of Project Morpheus at the 2014 Game Developers Conference (GDC), gamers came to a realization that virtual reality is right around the corner and will change the future of console gaming.

Recently, Sony Computer Entertainment (SCE) jumpstarted an event for the Chinese market. The Chinajoy Expo & Conference runs from July 30 to August 2 and is the largest gaming and digital entertainment exhibition held in China and Asia. Most would think that Sony's virtual reality head-mounted display would not make an appearance since it's still under development.

According to the report of VR focus, Sony Computer Entertainment did showcase Project Morpheus with a few demos on the show floor for visitors to try out. To include, SCE's Head of Worldwide Studios, Shuhei Yoshida, talked about Sony's VR headset for a short while.

Sony, alongside Facebook, is one of the world's leaders when it comes to virtual reality according to Fox Business. The report stated that these companies can deliver what gamers of all ages had been dreaming of for decades in the form of Facebook's Oculus Rift, and Sony's Project Morpheus.

Furthermore, the latest update revealed is that Sony's Morpheus has made a huge leap forward in both the visual and functional aspects of the VR headset ever since its announcement and demo from last year. SCE America's CEO, Shawn Layden, said that the Morpheus doesn't suit 50-hours long games. Rather, Layden said that concentrated and concise gaming experience is where it really shines.

According to an experience-based report on Mashable, Morpheus is the most comfortable virtual reality headset compared to Facebook's Oculus Rift, and the HTC Vive. The report further added that Sony's VR headset only requires a PlayStation 4 console and not an expensive PC with the latest specs, which is needed to run the competitors' virtual reality devices.

It has been a year long since Sony first announced Project Morpheus at Game Developers Conference 2014. A short four months has passed since Project Morpheus' prototype was revealed at GDC 2015 and Sony already presented its specs with an OLED 1920x1080 display (providing 960x1080 per eye), an RGB sub pixel matrix, and 120 frames per second content display capabilities.

With its current progresss, virtual reality gaming will no longer be a fantasy but the future. Project Morpheus is rumored to be released on the second quarter of 2016.

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