While fans are waiting for the much-delayed "Legend of Zelda"' Wii U release, fans can have a glimpse of Michael Eurek's high-definition rendition of "The Legend of Zelda: Ocarina of Time" in Vimeo. The game, originally released in 1998, was lauded as one of the most significant titles in the video game industry. Zora's Domain was recreated anew by the visual artist using Unreal Engine 4.
Eurek had been studying hard about Epic Games' Unreal Engine 4 for a year now; and he applied his knowledge and skills by recreating Zora's Domain in just two months, according to Comic Book. This "Legend of Zelda" version coded in Unreal 4 takes players back to that classical water stage in Zora's Domain. Although Zora and other Hyrule characters will also be missed in this two-minute video, it will still be a sight to behold as fans and players will see the breathtaking renderings of resplendent waterfalls, lush plant life, and the mesmerizing glow of the torches.
"The Legend of Zelda: Ocarina of Time" was first released in 1998 and up to this day is still considered as one of the best games of all time, according to CNET. It scored a perfect 10 from Gamespot upon review. It was one of a fraction of games given such a score in the history of game reviews.
The remake is actually overdue, as fans have long been wanting for their classic beloved game to come to high-definition for a long time. The Chicago-based visual effects artist fulfilled this wish by recreating one of the more iconic locations from "Ocarina of Time", Zora's Domain. Eurek used the Epic Game's Unreal Engine 4 to achieve this visual masterpiece.
The last time Nintendo tried to make a more mature and realistic look of a "Legend of Zelda" title was the "Twilight Princess", according to Tech Times. Eurek's video of "Ocarina of Time" is how a realistic "Legend of Zelda" series would look like running on a state-of-the-art hardware. Nintendo still employed the same colorful yet cartoony formula with its upcoming release "The Legend of Zelda" Wii U.
Many are hopeful that Nintendo would see this video and start adopting such advanced rendering techniques with either existing or future "The Legend of Zelda" titles as well. Or perhaps, recreate an all new "Ocarina of Time" story or game. Eurek, on the other hand, had upped the level with his visual masterpieces and would explore further as there an array of video games to recreate.
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