'Dota 2' Reborn in Valve's Source 2 Engine; Redesigned Dashboard, Bigger Tournaments, Other Changes

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"Dota 2 Reborn" will the very fitst game to experience Valve's Source 2 engine. "Defense of the Ancients 2" ("Dota 2") was originally running on Source 2 in beta and will now exit that phase to be launched anew with a line of changes.

With Source 2 now fully upgraded, "Dota 2" will be the first game that will every try out this Valve engine, according to IGN. The game will essentially be the same, but the switch to "Dota Reborn" will bring in significant development to its UI and game modes. It was back in June when "Dota Reborn" went into beta, and Valve had been consistently promoting and coming up with new features for the game eversince. One of those features, the 20-player "Dota 2 "mode was initially showcased at this year's All-Star Battle in The International competition.

Valve's announcement first appeared and can be seen on the official "Dota 2" website, mentioned in Cinema Blend. One of the many features also discussed was the new dashboard. And now that it has been updated as well, players can navigate more easily and can use all the modified features that were carried out in "Dota 2." The team had talks regarding its inclusion to the beta, but it was only later - when the game had been launched and they had received positive feedback from users - that they had pushed through with the updated dashboard into the game.

Gamespot quoted Valve: "['Dota 2 Reborn'] brings with it a new interface, new engine, and Custom Games. Everything in the dashboard has been redesigned utilizing a new UI framework and the engine that powers the game has been fully replaced." It had likewise elaborated on the updates done in other features that initially had its rollout during the beta.

Looking out for a hero is now made quicker by using Apply a Carry or Support filters. Filter further by specific roles, Nuker or Jungler for example. Heroes can now be customized in "Dota 2 Reborn", as hero pages can now be easily browsed and players can experiment on every set and item applicable for their chosen hero. Purchases can be made directly from the "Dota 2" store or from the Steam Marketplace. Users are also provided with helpful information regarding the hero of their choice and an area to check out community written guides without necessarily entering a match at once.

A Demo Hero button is also available in "Dota Reborn", to try out the hero's abilities and practice in a safe place. Their wearable items can be selected in their Loadout, to preview these cosmetic items in-game including those from other players.

Dota TV is now powered by Steam Broadcasting. Detailed stats and graphics are just a browse away while the full tournament video production is also supported. These streams run at 1080p at 60fps, and can be accessed inside the "Dota 2" client or on the web. Players can pause and rewind when they missed an action or find third-party streams for that game directly inside the client.

Tournament games will be bigger in "Dota 2 Reborn" as an array of live tournament games will be presented in the Watch section. Players can also run through a big tournament in the Featured section. Live matches can be bookmarked, by clicking on the Watch Later button and visit Replays as well. Replayed games will also have their own comments area, for discussions about best plays and heart-pounding throws in any kind of match.

Valve first introduced the Source 2 engine back at the Games Developers Conference 2015. Content developers had a chance to experiment on it as the game developer catered it for free then. It is known that "Dota" was first formerly known as a total conversion mod for "Warcraft 3" of Blizzard in 2003. With "Dota 2 Reborn" on Source engine 2, it might not be long when another genre of games will spawn with the modding community in place.

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