Makers of 'The Peanuts Movie' wanted the movie to be authentic to how the comics were originally drawn. In the newly released featurette, director Steve Martino and the artists behind the movie give a glimpse of how intricately they tried to translate Charles Schulz' signature style to 3D animation.
According to Collider, 'The Peanuts Movie's' newly released video has commentary from the lead animators who talk about "changing character dimensions." In order to be precise and accurate, Charlie Brown's character alone took 2 years to make. This entailed getting every line "right", because a little change in a line can make a difference to the characters in Peanuts.
Director Martino said there is a "handmade quality" to Charles Schulz' characters that "drew out so much emotion", according to the Mirror UK. The bulk of the challenge was for the movie to capture these in 3D from 2D characters that were never designed to be 3D.
In an interview with San Francisco Gate, Craig Schulz, fourth child of Peanuts cartoonist Charles Schulz, said they wanted to be as authentic as possible, as though Charles himself created it. Prior to 'The Peanuts Movie', the Schulz family was hesitant to turn the beloved comics to a CGI film "out of fear that no one would ever get it just right."
The Schulz family and director Martino also decided that Charlie Brown's story will stay as it always was, without modernizing it with technology and the like. The simplicity of Snoopy and the others' will give their audiences warmth and nostalgia.
'The Peanuts Movie' is out on cinemas this November 6, 2015 with Charlie Brown, Snoopy, Lucy, Linus and the rest of the beloved Peanuts gang take on Charlie's arch-nemesis, the Red Baron. With the movie staying true to what Peanuts has looked and felt like, then this will be a treat not only for fans, but for kids of this generation.
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