After the success of Operation Rainfall, which petitioned for the import of the Japanese game "Xenoblade Chronicles" in North America, gamers who were excited to get their hands on "one of the highest Metacritic scored games in 2012" were caught by surprised upon learning that the game could not be downloaded in their Nintendo 3DS.
The digital copy of "Xenoblade Chronicles," which was later dubbed as "Xenoblade Chronicles 3D" due to its exclusive release in Nintendo 3D, would not fit on the pre-installed microSDHC card in the game console. The game was simply too big for it to fit on the 4GB pre-installed card. Nintendo of America already gave a head's up for gamers who would be interested in getting the digital copy of the game, since it's size would be around 4GB and would nearly take up all of the new Nintendo 3DS XL system's pre-installed 4GB microSDHC card, based on a report from Gamespot.
Meanwhile, Nintendo of Europe also advised gamers who would be buying the digital copy of "Xenoblade Chronicles 3D" to upgrade to a larger 8GB microSD card in order to play the game properly in their Nintendo 3DS XL. However, buying an 8GB microSD would just be the first part in a long procedure in order to get the game working on the latest console.
Gamers needed to open up their latest game console in order to install the new microSD. They would also be needing a #0 Philips screwdriver to do the job. Nonetheless, this could be Nintendo's way of testing the waters if their gamers were ready and willing to make upgrades for games that would later be released as exclusives for the latest gaming console.
"Xenoblade Chronicles 3D" was the first exclusive game released by Nintendo for their Nintendo 3DS XL. However, this might not be the last the gaming conglomerate had already mentioned the release of a sequel for "Xenoblade Chronicles," "Xenoblade Chronicles X," which would be first released in Wii U in Japan.
"Xenoblade Chronicles 3D" would be released exclusively for Nintendo 3DS XL on April 10th.
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